Raid preparation: Onyxia attunement, consumables and a checklist for December 9

Patch 1.60Updated Nov 6, 20264 min read

The first Forever raids open on December 9, 2026. Three of them, of three sizes:

Raid Players What you need
Barrow Deeps 10 Level 60 and a group; no attunement announced
Hyjal Summit 20 Level 60 and a group; no attunement announced
Onyxia’s Lair 40 The attunement chain below, done by every character

Barrow Deeps and Hyjal Summit are not in the game client yet, so their bosses and loot will appear here on opening day. Onyxia is ready to prepare for now, and the attunement takes the longest.

Onyxia attunement

Every character needs its own attunement, and it ends with a fight against General Drakkisath at the top of Blackrock Spire. Start it as soon as you reach the mid 50s: several steps need a group, and the chain sends you across both continents. The reward at the end, the Drakefire Amulet, is the key to the lair, so keep it.

Each step below shows who gives the quest and where; click the coordinates to copy a /mappin command for your map. Hover a quest to see its objectives and rewards.

Alliance

The chain starts with the dragonkin quests at Morgan’s Vigil in Burning Steppes, runs between Redridge, Stormwind and the Steppes, frees a prisoner in Blackrock Depths, ends the masquerade in Stormwind and sends you to Winterspring before the last fight in Blackrock Spire.

  1. 1

    Dragonkin MenaceLvl 54

    From: Helendis Riverhorn · Burning Steppesmap →

  2. 2

    The True MastersLvl 54

    From: Helendis Riverhorn · Burning Steppesmap →

    Turn in: Magistrate Solomon · Redridge Mountainsmap →

  3. 3

    The True MastersLvl 54

    From: Magistrate Solomon · Redridge Mountainsmap →

    Turn in: Highlord Bolvar Fordragon · Stormwind Citymap →

  4. 4

    The True MastersLvl 54

    From: Highlord Bolvar Fordragon · Stormwind Citymap →

  5. 5

    The True MastersLvl 54

    From: Highlord Bolvar Fordragon · Stormwind Citymap →

    Turn in: Magistrate Solomon · Redridge Mountainsmap →

  6. 6

    The True MastersLvl 54

    From: Magistrate Solomon · Redridge Mountainsmap →

    Turn in: Marshal Maxwell · Burning Steppesmap →

  7. 7

    The True MastersLvl 54

    From: Marshal Maxwell · Burning Steppesmap →

  8. 8

    Marshal WindsorLvl 54

    From: Marshal Maxwell · Burning Steppesmap →

    Turn in: Marshal Windsor

  9. 9

    Abandoned HopeLvl 54

    From: Marshal Windsor

    Turn in: Marshal Maxwell · Burning Steppesmap →

  10. 10

    A Crumpled Up NoteLvl 58

    Turn in: Marshal Windsor

    Starts from an item

  11. 11
  12. 12

    Jail Break!Lvl 58

    From: Marshal Windsor

    Turn in: Marshal Maxwell · Burning Steppesmap →

  13. 13

    Stormwind RendezvousLvl 60

    From: Marshal Maxwell · Burning Steppesmap →

    Turn in: Reginald Windsor · Stormwind Citymap →

  14. 14

    The Great MasqueradeLvl 60

    From: Reginald Windsor · Stormwind Citymap →

    Turn in: Highlord Bolvar Fordragon · Stormwind Citymap →

  15. 15

    The Dragon's EyeLvl 60

    From: Highlord Bolvar Fordragon · Stormwind Citymap →

    Turn in: Haleh · Winterspringmap →

  16. 16

    Drakefire AmuletLvl 60

    From: Haleh · Winterspringmap →

Horde

The chain starts with Warlord Goretooth in Kargath, Badlands, and a run through the lower part of Blackrock Spire, then goes to Thrall in Orgrimmar, to Rexxar and to Myranda the Hag in the Western Plaguelands, includes the dragon skull tests in Dustwallow Marsh, and finishes at the top of Blackrock Spire.

  1. 1

    Warlord's CommandLvl 60

    From: Warlord Goretooth · Badlandsmap →

  2. 2

    Eitrigg's WisdomLvl 60

    From: Warlord Goretooth · Badlandsmap →

    Turn in: Thrall · Orgrimmarmap →

  3. 3

    For The Horde!Lvl 60

    From: Thrall · Orgrimmarmap →

  4. 4

    What the Wind CarriesLvl 60

    From: Thrall · Orgrimmarmap →

  5. 5

    The Champion of the HordeLvl 60

    From: Thrall · Orgrimmarmap →

    Turn in: Rexxar · Desolacemap →

  6. 6

    The Testament of RexxarLvl 60

    From: Rexxar · Desolacemap →

    Turn in: Myranda the Hag · Western Plaguelandsmap →

  7. 7

    Oculus IllusionsLvl 60

    From: Myranda the Hag · Western Plaguelandsmap →

  8. 8

    EmberstrifeLvl 60

    From: Myranda the Hag · Western Plaguelandsmap →

    Turn in: Emberstrife · Dustwallow Marshmap →

  9. 9

    same step, any order

    The Test of Skulls, ScryerLvl 60

    From: Emberstrife · Dustwallow Marshmap →

    The Test of Skulls, SomnusLvl 60

    From: Emberstrife · Dustwallow Marshmap →

    The Test of Skulls, ChronalisLvl 60

    From: Emberstrife · Dustwallow Marshmap →

  10. 10

    The Test of Skulls, AxtrozLvl 60

    From: Emberstrife · Dustwallow Marshmap →

  11. 11

    Ascension...Lvl 60

    From: Emberstrife · Dustwallow Marshmap →

    Turn in: Rexxar · Desolacemap →

  12. 12

    Blood of the Black Dragon ChampionLvl 60

    From: Rexxar · Desolacemap →

Consumables

Raid night goes smoother when everyone shows up with their own supplies. Most of these come from Alchemy and Cooking; the tables show where each one comes from.

Flasks

A flask lasts through death and is the strongest single buff. One per raid night is plenty for most players.

Elixirs

Pick the ones for your role: Agility or Strength for physical damage, Arcane for casters, Mageblood for healers, Defense and Fortitude for tanks.

Potions

Healing and mana potions for long fights, Rage potions for warriors, and protection potions for bosses with one damage school. Onyxia deals a lot of fire damage, so bring Fire Protection.

Food and drink

Buff food stacks with elixirs and flasks. Eat before the pull: it takes a few seconds of sitting.

Professions that help

  • Alchemy makes every flask, elixir and potion above. If your guild has no alchemist, one or two members should take it; Herbalism supplies the herbs.
  • Cooking makes the buff food. It does not take a profession slot, so every raider can learn it.
  • First Aid gives bandages for the moments between heals; it also takes no slot.
  • Engineering adds explosives and gadgets that help in some fights.

The crafting calculator counts the materials for a stack of anything above.

Checklist for raid night

  1. Level 60 and, for Onyxia, the attunement finished.
  2. Gear from dungeons. The dungeons by level page lists the best drops of every dungeon; Blackrock Spire, Stratholme, Scholomance and Dire Maul give most of the pre-raid gear.
  3. A raid spec. Dual spec unlocks at level 40, so you can keep a second spec for farming. The endgame guide of your class has a starting build, for example the warrior or priest one, and you can tweak it in the talent calculator.
  4. Addons. A boss mod and a few raid tools: see the raid addon pack. Boss mods for the new raids arrive in updates around opening day.
  5. Supplies. Flask or elixirs, potions, food, reagents for your class spells and money for repairs. A wipe costs durability on every piece.
  6. A group. Raids only form inside your ruleset and faction; a guild that levels together is the easiest way in. See finding groups.

The raid pages will get boss lists, loot and tactics after December 9, built from the client and from what our collector sees in game.

Keep going