Warrior at level 60: Fury damage
At 60 most warriors who do not tank switch to Fury: two weapons,
Bloodthirst and
Flurry. This is a starting point, not a final word: Forever has no raid results yet, so treat the build as preliminary and adjust once raids open. Leveling first? See the Arms leveling guide.
Build
| Talent split | Arms 17 / Fury 34 |
| Weapons | Two one-handed weapons, the slower one in the main hand |
| Calculator | Open this build in the talent calculator |
| Tree | Talent | Points |
|---|---|---|
| Arms | 3/3 | |
| Arms | 2/3 | |
| Arms | 5/5 | |
| Arms | 1/2 | |
| Arms | 1/1 | |
| Arms | 3/3 | |
| Arms | 2/2 | |
| Fury | 5/5 | |
| Fury | 5/5 | |
| Fury | 5/5 | |
| Fury | 5/5 | |
| Fury | 2/2 | |
| Fury | 5/5 | |
| Fury | 1/1 | |
| Fury | 5/5 | |
| Fury | 1/1 |
Key talents.
Bloodthirst is your main attack and in Forever also gives a short movement speed boost.
Flurry raises attack speed after a critical strike, so
Cruelty and crit gear feed it.
Dual Wield Specialization in Forever also adds rage from off-hand hits.
Enrage now triggers on any damaging attack against you. In Arms,
Anger Management and
Improved Tactical Mastery help with rage and stance swaps, and
Deep Wounds with
Impale adds damage on crits.
Priority
Bloodthirst on cooldown.- Whirlwind on cooldown when you have rage to spare.
- Heroic Strike or Cleave to spend extra rage; queue it only when
Bloodthirst and Whirlwind are covered. - Execute below 20% health.
- Keep Battle Shout up, Sunder Armor if no other warrior does it, and
Death Wish with your trinkets for burst.
Stats
Hit chance first, until you stop missing on bosses, then Strength and attack power, Agility and critical strike. Weapon speed and damage matter more than any single armor piece. Forever shows hit and crit as percentages on gear (see item stats).
In the group
Your job is steady melee damage without pulling the boss off the tank. Watch threat in the first seconds of a pull. Bring Battle Shout for the melee group and be ready to off-tank with a shield and Defensive Stance if a tank dies.
The build is checked against the Forever client files (build 1.60.1.70790); priorities and stats follow the original game and will be revised with Forever raid results.